In The Media...
Project CARS 2 will have the most circuits of any console racing game
TopGear.com - February 2017
So Project CARS will simulate just about any situation a real life racing driver might find themselves in, plus a few they probably wouldn’t. After all, with the new weather effects, if you want to slither around the Nürburgring in the middle of a blizzard you absolutely can. Just be thankful it doesn’t also accurately simulate repair bills as well… - Read More
Project CARS 2 Could Be The Best VR Racing Sim Ever
UploadVR.com - February 2017
Now with Project CARS 2, the direct sequel to the original hyper-realistic racing simulator, Slightly Mad Studios (and publisher Bandai Namco) wants to set the bar even higher. After going hands-on with the game at a private press only preview event, I can confirm that expectations are high and goals are lofty. If everything falls into place, Project CARS 2 could very well end up being the best and most immersive VR racing simulator ever made - Read More
Under the hood of Project CARS 2
Red Bull Games - February 2017
As one of our most anticipated racing games of this year, Project CARS 2 has a lot to live up to. Thankfully, it sounds as though things are well on track. We recently had a chance to sit down with Andy Tudor, creative director at Slightly Mad Studios, about the new cars, tracks, and features for the new game, and of course we also got the lowdown on whether we can expect PS4 Pro (and Scorpio) capabilities, PSVR – and even Nintendo Switch support. - Read More
Project CARS Finds Success With 2 Million Copies Sold
Gearnuke - October 2016
The motorsport racing simulator game, Project CARS, has sold 2 million copies worldwide. Representatives from Bandai Namco and Slightly Mad Studios seemed pleased with the numbers while announcing the sales figures. - Read More
Direct X11 Gaming & Multi-Core CPU Scaling With Project CARS
Tom's Hardware - October 2016
Project CARS was introduced back in 2015, making it one of the newer sims at our disposal. We knew it was optimized for multi-core CPUs, but turned to Ged Keaveney of Slightly Mad Studios for a deeper understanding of the developer’s approach.- Read More
Ginetta Announces Project CARS-based eSports Cup
VVV Automotive - September 2016
The small British sports car maker Ginetta has revealed it'll be using Project CARS to host an all-new motorsports series.
Officially dubbed the 'Ginetta x Project CARS Esports Cup', this new online-only competition is open to "drivers of every level" across the PC, PS4 and Xbox One platforms. - Read More
The New Role Of Simulators In Modern High Performance Driving
Turnology - August 2016
A few months ago I got the opportunity to go hands-on with the recently-implemented Oculus Rift support for Project CARS, a no-nonsense racing title that’s one of the most honest driving simulators you’ll currently find on a store shelf. The last few years has seen a new effort in the gaming industry to develop automotive titles that offer a genuinely realistic racing experience, and Project CARS is one of the entries that really makes an effort to include every last bit of minutiae from both a physics and format standpoint. - Read More
Video Games Honed Nicolas Hamilton Into A Real Race Driver
IGN - July 2016
How a pro racer and Project CARS consultant overcame cerebral palsy to race for real - Read More
How Virtual Racing Is Turning Gamers Into Drivers
Digital Trends - July 2016
One person who used Project CARS to prepare for actual racing is Nicolas Hamilton – you may have heard of his brother Lewis in Formula One. Nicolas had the advantage of family connections, but he also has physical impairment issues stemming from cerebral palsy. Virtual racing allowed Nicolas to hone his skills safely to the point that he was winning eSports championships with Project CARS. - Read More
Hands-on with Project CARS in VR on the Oculus Rift
Autoblog - June 2016
Whether you're considering a PC or a game console as your route into virtual reality, the financial investment is fairly substantial, and there's no guarantee that the headset you're about to drop a lot of coin on isn't going to end up in the b=obsolete pile next to HD-DVD. But the prospect of a more immersive gaming experience, particularly in the context of driving, is undeniably alluring for enthusiasts. So when the opportunity came up to test drive Oculus Rift with Project CARS – one of the most faithful racing simulators on the market today – I jumped at the chance to put both the headset and the game through their paces. - Read More
Online gaming was his gateway to professional racing
Engadget - June 2016
Hamilton's transition from a wheelchair to a race car has inspired many. While he continues to push past his physical limitations, he has also been working behind the scenes as an adviser for Project CARS since 2012. The powerful racing simulator, from London-based Slightly Mad Studios, was built on an unconventional crowdfunding model, and it got rave reviews for its handling of the cars, the accuracy of its racetrack ambience and its elaborate control options. - Read More
How The Stig Traded In His White Helmet For An Oculus Rift & Project CARS
Digital Trends - May 2016
Early driving sims featured a steering wheel and gear shifter, and cockpit-style cabinets added a throttle and brake pedal. The introduction of force feedback offered further immersion. This was how a young Ben Collins first honed his virtual driving skills, which would later lead to his storied career as a professional racer. You may also know him as the helmeted tame racing driver from the Clarkson/Hammond/May era of Top Gear.
Ben caught the attention of Slightly Mad Studios, developers of racing sim Project Cars. It was released in May 2015 for Microsoft Windows, PlayStation 4, and Xbox One, and also features virtual reality support. - Read More
Sim Racing Changed The Life Of One Man With Cerebral Palsy
Techaeris - May 2016
The short film Inspired to Drive, charts this inspirational story of how a kid who couldn’t walk without mechanical aid went from a wheelchair cheering on his world champion brother to the cockpit of a racing car as a professional racing driver.
Due to his past experience with simulation racing, and his experience with professional race car driving, Hamilton also works as the Handling Consultant for Slightly Mad Studios and their Project CARS game. - Read More
Red Bull Air Race: The Game beta takes off
RedBull.com - May 2016
The team behind Project CARS are taking to the skies for their next game – we meet them. - Read More
An Interview With Slightly Mad Studios
Gamingbolt.com - April 2016
Slightly Mad Studios are known for being on the cutting edge- they’ve always tried to ride the crest of the technology wave, and the best part is, they do so while delivering some really neat games in the process, too. Last year, they launched Project CARS, an ambitious platform for racing game lovers, that turned out to be worth the very long wait that led up to it. - Read more
The best VR racer we've seen so far, bar none.
Digitalspy.com - April 2016
The best VR racer we've seen so far, bar none, this is just an insanely beautiful, first-person rally simulator, with fully functioning heat dials and rear-view mirror inside the car, not to mention unreliable Scottish weather outside.
Unlike some other virtual-reality driving games we won't mention, this is not a scaled-back enterprise, it's the full game (which was great anyway), offering up to 16-player online races from the start. But what when the inevitable Game of the Year edition comes out later in the year? Free upgrade for you, that's what. - Read More
Hold on to your hats! Project Cars on Oculus Rift looks intense!
Eurogamer.net - April 2016